|  Haptic, or tactile feedback devices offer 
        computer users a way to feel virtual surfaces, including graphs that can 
        represent large data sets. 
 Researchers from the French National Institute for Research and 
        Computer Science and Control (INRIA), the French National Institute for 
        Research and Computer Science and Random Systems (IRISA), the University 
        of Paris, and the University of Rennes in France have devised a way for 
        computer users to sense textures in the absence of a haptic interface.
 
 Instead of giving a user literal tactile feedback, the technique 
        simulates tactile sensations by modifying the speed of a mouse cursor 
        as a function of the height of the texture the cursor passes over.
 
 The technique could allow users to sense the textures of pictures 
        or drawings in painting or photo software, sense graphical user interface 
        and Web components like window edges, buttons and icons, and sense textures 
        in games, according to the researchers. The technique could also be used 
        to more easily visualize complicated data, including scientific data.
 
 As a user moves the mouse cursor around the computer screen, the 
        cursor decelerates to indicate an upward slope in a texture and accelerates 
        to indicate a downward slope. The variations of the speed of the cursor 
        stand in for the effect of lateral forces when passing a finger over a 
        texture.
 
 Practical applications could be developed now, according to the 
        researchers. The work was presented at the Computer-Human Interaction 
        (CHI) 2004 conference in Vienna, Austria, April 24 to 29.
 
 
 
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